Just finished a first game with the 7 year old, much fun was had by all! Started with a 60 point warband for a quick skirmish, game moved along nicely, looking forward to trying different scenarios, the grot is already pouring over old White Dwarf's looking for inspiration.
Only thing I felt it missed was any rules at all for cover (unless I missed something!), but that was easily rectified by house ruling counts as having a shield when behind cover.
All in all, cracking little game, thank you for making this available!
That's amazing! I'm glad you both enjoyed it, and those retro White Dwarfs are filled with so much cool stuff!
You didn't miss any rules regarding cover, I didn't put any in - while writing I couldn't think of anything that didn't slow down shooting more than I wanted it to, your solution of having it count as a shield is perfect! I've been keeping all of the notes and feedback that people have messaged me with since releasing the 'finished' game, once I have enough I'll put together a Revised Edition, and this mechanic for Cover is definitely something I'll add in if you're happy for me to!
Thank you as well for spending time to leave a comment, it's really appreciated : )
That's amazing, I'm glad you both had fun! And thank you for leaving a comment!
If there are any suggestions or changes in the game you have I'd love to hear them, as I'm slowly but surely working on a revised version of the game : )
Oh, there was something! Do creatures with more life essentially get free hits against creatures that have less? For example, we played it to where if a 2 life attacker meleed a unit with 1 life, the target would would always take at least one hit, since the attacker's second roll can't be contested.
I intended it that unopposed combat rolls were ignored and don't inflict damage - having more lives means you're more likely to win as you're rolling more dice and likely tobget a higher roll compared to someone rolling one. I'll try and make this clearer in the next revision of the rules, thank you for the feedback :)
This looks really cool and I am glad to see you released an aschcan edition because it encourages me to do the same with one of my games - it is indeed much better to release a project that is in fact ready rather than keep it on hold for years just because you know it could be a bit better if you have more time to work on it (a situation, that may never come in the future). :)
Thank you for your comment, I'm glad you like the look of the game so far :)
I'm definitely gonna start doing more Ashcans for games I have 'ready' but not 'finished', I don't get too much free time for working on zines and games either so doing finetuning/balancing on a game just isn't an option unless I want to release a game every year (or longer!)
I'm looking forward to seeing what you put out next, Ashcan or otherwise!
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Just finished a first game with the 7 year old, much fun was had by all! Started with a 60 point warband for a quick skirmish, game moved along nicely, looking forward to trying different scenarios, the grot is already pouring over old White Dwarf's looking for inspiration.
Only thing I felt it missed was any rules at all for cover (unless I missed something!), but that was easily rectified by house ruling counts as having a shield when behind cover.
All in all, cracking little game, thank you for making this available!
That's amazing! I'm glad you both enjoyed it, and those retro White Dwarfs are filled with so much cool stuff!
You didn't miss any rules regarding cover, I didn't put any in - while writing I couldn't think of anything that didn't slow down shooting more than I wanted it to, your solution of having it count as a shield is perfect! I've been keeping all of the notes and feedback that people have messaged me with since releasing the 'finished' game, once I have enough I'll put together a Revised Edition, and this mechanic for Cover is definitely something I'll add in if you're happy for me to!
Thank you as well for spending time to leave a comment, it's really appreciated : )
This fucking RULES!!
Building up my army of vampire giants as we speak!!
I can't wait to see them! ๐ง
This looks so great!!
Wouldn't look half as great without your guys collage cheat sheets! Thanks for putting them out and for the comment : )
My partner and I played this last night and had a blast!
That's amazing, I'm glad you both had fun! And thank you for leaving a comment!
If there are any suggestions or changes in the game you have I'd love to hear them, as I'm slowly but surely working on a revised version of the game : )
Oh, there was something! Do creatures with more life essentially get free hits against creatures that have less?
For example, we played it to where if a 2 life attacker meleed a unit with 1 life, the target would would always take at least one hit, since the attacker's second roll can't be contested.
I intended it that unopposed combat rolls were ignored and don't inflict damage - having more lives means you're more likely to win as you're rolling more dice and likely tobget a higher roll compared to someone rolling one. I'll try and make this clearer in the next revision of the rules, thank you for the feedback :)
Gotcha! Thanks a bunch, looking forward to the future of Pentagruel c:
This looks really cool and I am glad to see you released an aschcan edition because it encourages me to do the same with one of my games - it is indeed much better to release a project that is in fact ready rather than keep it on hold for years just because you know it could be a bit better if you have more time to work on it (a situation, that may never come in the future). :)
Thank you for your comment, I'm glad you like the look of the game so far :)
I'm definitely gonna start doing more Ashcans for games I have 'ready' but not 'finished', I don't get too much free time for working on zines and games either so doing finetuning/balancing on a game just isn't an option unless I want to release a game every year (or longer!)
I'm looking forward to seeing what you put out next, Ashcan or otherwise!
Pentagruel rips!!!
Thank you so much man! I hope you have fun with it!
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